Texturing objects and lighting

24.08.2007 Anton Volkov

Funally, I managed to got textures and lighting together. Spotlights are not made yet, but it’s worth watching already. This day’s know-how is an automatic “global-lighting-like” shadows at the corners, which adds some realism for sure.

Дом с текстурными объектами и освещением

Keys:

  • Space — toggle daytime
  • Click on a model — create or move texture object
  • Ctrl + click on a model — forced creation of the texture object
  • Q — texture interpolation on/off

One Response to “Texturing objects and lighting”

  1. Alternativa3D engine demo Says:

    […] including ambient, directional and omni lights. Changing daytime, diffuse and sunlight, automatical “in-corners” shading, dynamic shadows, including sprite […]

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