First 3D engine 5.0 results
05.12.2007 Anton VolkovFor those who don’t want to know technical details I should say that everything goes right. We’re going not very fast, because we spent some time re-thinking engine architecture. But now we see some results. Many things have to be finished and optimized, but you can check it out already:
Controls:
- Arrows — camera movement
- Mouse drag — look around
- Mouse wheel — change perspective
Right now we have:
- signals system (there is no CPU load during standstill),
- perspective correction (including isometry, optimized too),
- multiply cameras on scene,
- correct invisible faces cutting,
- BSP-sorting (any complicated crossing forms now sorting very fast).

17.03.2008 в 16:55
It’s working! :)