Parallax effect

27.12.2007 Anton Volkov

If you also take “heightmap”, you can create so called parallax effect, when texture is changed depending on view angle. We don’t need this for the game engine ’till we’ll got Flash Player 10. It will have an ability to write texture crunching scripts on Adobe’s Hydra language (they say it will use hardware acceleration). So it will be more like pixel shaders then.

Parallax effect
Размер: 1Мб

Controls:

  • Mouse — move
  • Click — change light color
  • Wheel or +/- — change specularity
  • Space — nextex

5 Responses to “Parallax effect”

  1. Mr.doob Says:

    Wow! Keep it up!

  2. Vyper Says:

    Nice work! Three great posts at once - brilliant!

  3. Nate Chatellier Says:

    Absolutely brilliant!! I love it.

  4. Counter Strike Says:

    Nice work! That is a cool effect!

  5. Alternativa3D, nuevo motor 3D para Flash. - ExeBlog, desarrollo de videojuegos y más Says:

    […] parallax mapping […]

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