Parallax effect
27.12.2007 Anton VolkovIf you also take “heightmap”, you can create so called parallax effect, when texture is changed depending on view angle. We don’t need this for the game engine ’till we’ll got Flash Player 10. It will have an ability to write texture crunching scripts on Adobe’s Hydra language (they say it will use hardware acceleration). So it will be more like pixel shaders then.
Controls:
- Mouse — move
- Click — change light color
- Wheel or +/- — change specularity
- Space — nextex

29.12.2007 в 02:08
Wow! Keep it up!
02.01.2008 в 20:36
Nice work! Three great posts at once - brilliant!
04.01.2008 в 03:47
Absolutely brilliant!! I love it.
19.01.2008 в 00:17
Nice work! That is a cool effect!
21.04.2008 в 16:40
[…] parallax mapping […]
02.06.2008 в 19:32
super cool stuff !!
07.10.2008 в 22:40
[…] Alternativa3D showed some demos with their parallax mapping, I always thought it’d be interesting to try it myself without having to resort to […]