Archive for April, 2008

Alternativa3D goes public!

23.04.2008 Alexander Karpovich

We’re glad to announce that we’re already working hard to make Alternativa3D availiable ’till the end of May. We’re planning to open SWC-library for non-commercial use, and also preparing licenses for commercial use in any projects. We’re also creating developers portal, useful support system and on-line documentation.

Thank you everybody! Your feedback gives us energy to move forward.

Alternativa3D 5.0 (Milestone 1)

18.04.2008 Anton Volkov

First of all we would like to say that some silence in blog was connected with very hard work, part of which is our beloved 3D-engine at its 5th version. Now we can tell that new architecture was worth working on it. With a great pleasure we created these two small demos for you, to show engine abilities.

Bunker Temple

Alternativa3D tech specs:

  • Signals system — only nesessary calculations;
  • BSP — quality polygon sorting, “sharp” crossings;
  • n-gons support;
  • reusing layers (only changed regions redrawing, polygons are independent);
  • objects hierarchy;
  • only necessary matrix, coords and UVs recalculating;
  • perspective correction — dynamic triangulation;
  • collision detection.

Isometric mode was also optimized and now works much faster.

Factory

And this is not all. In a future we’ll create and implement some new features::

Besides that, Alternativa3D engine is already adapted for coming Flash Player 10. Texture correction and lighting will work faster.

This technology applications are rather wide::

  • 3D online first- and third person games;
  • architecture visualisation;
  • multyuser entertainment media;
  • promo-sites;
  • advertising (including “3D-banners”);
  • science фand educational interactive projects.

We hope that you share our passion. It is spring outside, everything grows and develops, so we are.

Going to KRI-2008

11.04.2008 Ivan Zykov
kri.gif From 18th till 20th of April we’ll be taking part at KRI-2008. We would also visit “Flash in Games” discussion table. Just before departing there we’ll post some demos here.We’re interested to contact there with game dev people, flashers and blog active visitors in person. Please call: +7 963 020 64 50.

New faces

11.04.2008 Ivan Zykov

We’re growing and just began to set against each other’s chair hacks. A month ago Alex Khusainov started to work with us, and yesterday we got a new face again — Andrey Kopysov.

Alex Khusainov Alex Khusainov — java-programmer. He did server software development and support for “Uralsvyazinform” company. Now he’s working at platform server core for us.
Andrey Kopysov Andrey Kopysov — beginning but promising AS3-programmer.

In a next couple of weeks we’ll introduce another new face to you.