Alternativa 3D 5.0 FP10 — Flash Player 10 “Astro” version
16.05.2008 Anton VolkovFinally, happened something we’ve been waiting for — Flash Player 10 preliminary version called “Astro” came out. New version lets to use in Alternativa3D faster and more quality drawing system and to optimize some counting routines.
We decided to do two develompents in parralel way — for Flash Player 9 and Flash Player 10. We’re planning to keep equal functions and API to make projects compilation easy for both players. So, after first 5.0 release we’ll release 5.0 FP10 too.
Here are earlier published demos with new drawing system without adaptive triangulation.
![]() |
![]() |
You have to have Flash Player 10 installed.



16.05.2008 в 22:17
totally amazing!!!
Great work!!!
16.05.2008 в 22:38
WOW! You guys are truly an amazing job… The differences between Flash Player 9 and 10 are a huge leap. I really love now with FP10, “Astro”, the temple is a LOT smoother when walking/turning, etc. while keeping a strong and steady frame rate.
I really am anxious for you guys to release this!
16.05.2008 в 22:40
Stoned!!! :|
16.05.2008 в 23:03
Ridiculously good looking. Amazing job.
17.05.2008 в 01:29
Excellent work!
17.05.2008 в 02:05
Nice work guys, can you tell how much you gained fps wise/quality (if possible to compare both) and what did you adjust ?
17.05.2008 в 02:06
Oh forget to ask don’t you need to add some code in html to take ‘fully’ advantage of gpu support (did read that at adobe release notes).
17.05.2008 в 02:51
while it looks way nicer now that you have the higher quality rendering also on while moving and i imagine it would be great to have this running at nice performance on none of my boxes there was hardware acceleration going on. My cpu chokes and the demos run at 5-7 fps while moving. Can it be that the current beta f10 player doesn´t have hardware support turned on yet?
17.05.2008 в 02:53
to flashbookmarks: so far i tried the new wmode embed params with several swfs and for none i got a performance increase, with several ones i instead got random crashing, so yeah, hence why my question above.
17.05.2008 в 07:30
WOW this is awesome…
Now to make it work with multitouch :) http://gizmodo.com/391103/full+screen-multitouch-mac-os-x-is-here
17.05.2008 в 14:37
Brawo brawo!
17.05.2008 в 14:54
nick work! :) Now mapping is ok, textures now don’t “swimming” on the polygons
17.05.2008 в 15:24
[…] Alternativa 3D 5.0 FP10 — Flash Player 10 “Astro” version […]
17.05.2008 в 16:16
[…] http://blog.alternativaplatform.com/en/2008/05/16/alternativa-3d-flash-player-10-astro/ […]
17.05.2008 в 18:49
2FlashBookmarks:
Perpective distortion visual quality became higher - good bitmap filtration with no more quad pixels, and no “bends”.
Old and new demos are compiled using the same math. The difference is only in drawing method. As it may be seen, draw performance is lower by 15-20%.
Also we can point that there is no way to lower perspective distortion quality to raise performance. Even “smooth” in beginBitmapFill is not taken into account. This lowers an ability to make flexible performance tuning for low-end machines.
As we know, Adobe is not really planning to use hardware acceleration to draw triangles. Setting wmode to “gpu” lets to use GPU only for compositing and video.
17.05.2008 в 22:11
[…] commencerais par l’expérimentation de la semaine avec cette scène en flash 10 “Astro” du moteur russe Alternativa (il vous faut le player 10 par contre). Une scène retravaillée pour l’occasion qui devient […]
17.05.2008 в 22:18
Hm, looks and performs great.
I think that even the older non-accelerated version of the bunker runs faster with Flash Player 10 beta.
However, at Adobe’s site I read, that when GPU acceleration is used during the beta version of the player, a green square will appear in the upper left corner of the screen. I don’t see any such square on this demo - is it just me or it is not using gpu mode?
18.05.2008 в 01:23
[…] Alternativa Platform also has updated their engine for Flash 10 already (they must have had some inside early accessibility to it) and there are great possibilities here. […]
18.05.2008 в 18:36
[…] Alternativa 3D 5.0 FP10 — Flash Player 10 “Astro” version […]
19.05.2008 в 15:18
It’s really amazing! Nice work!
19.05.2008 в 20:39
to bLaf, it’s not in GPU mode you’ll need to set wmode in the html
Alexander says:
As we know, Adobe is not really planning to use hardware acceleration to draw triangles. Setting wmode to “gpu” lets to use GPU only for compositing and video.
Guess over a few weeks we will know how to get a nice performance boost.
To Alexander:
Do you have to rewrite a lot on the engine for fp10 or is it done allready?
20.05.2008 в 04:57
[…] I don’t know how I missed it, but a new demo from the Alternativa Platform team was posted a couple days ago. In case you missed it too, here is the link: http://blog.alternativaplatform.com/en/2008/05/16/alternativa-3d-flash-player-10-astro/ […]
20.05.2008 в 06:01
[…] 19, 2008 in LibreríasTags: 3d, Alternativa, Astro Esta es una posible respuesta interesante. Como lo mencioné antes: no creo que desaparescan los engines […]
20.05.2008 в 11:39
[…] distortion quality … Alternativa Platform also has updated their engine for flash 10 already …http://blog.alternativaplatform.com/en/2008/05/16/alternativa-3d-flash-player-10-astroThe Flash Blog ” The Incredible Distorting ImageBut this will only allow you to do skewing and not […]
20.05.2008 в 15:05
[…] Alternativa 3D demos from Astro […]
21.05.2008 в 01:19
2FlashBookmarks:
We have rewritten only one method, because Alternativa3D was originally designed with Flash Player 10 new features in mind.
21.05.2008 в 04:19
[…] unter labs.adobe.com gibts die beta des Flashplayer 10! Damit solltet ihr euch diese 3D demos mal reinziehn! [klick] […]
22.05.2008 в 22:36
[…] Alternativa 3D demos from Astro […]
23.05.2008 в 07:56
i am glad to hear that news.go ahead.
and want to know ,when i we get the swc and api!
thx.
24.05.2008 в 19:55
[…] Einblick in aktuelle Adobe-Projekte (inklusive Flash Player 10)…hatte einen coolen Link zu einer Flash Player 10 3D-Demo….gab ein kurzes Preview auf Flash CS4Mario Klingemann (Der Pixelfl
26.05.2008 в 14:34
THX.
28.05.2008 в 11:22
Great Job!!!
Greetings from Germany to our Friends! :D
28.05.2008 в 15:06
You are the great one!
29.05.2008 в 05:26
[…] Hier gibt es eine Demo zu einer 3D Engine von alternativaplatform.com http://blog.alternativaplatform.com/en/2008/05/16/alternativa-3d-flash-pla yer-10-astro/ … Flash Player 10 erfoderlich! Einfach unglaublich! Gr
27.06.2008 в 22:26
Hi. Bunker looks great!
But I am not able to turn hardware acceleration on. Setting wmode=gpu or wmode=direct does nothing.
Does anyone know how to find out which hardware is compatible with gpu acceleration?
28.06.2008 в 02:04
deane,
The hardware acceleration of rendering triangles in FP10 is a myth.
Only custom bitmap filters (Pixel Bender) and an attempt to composite graphic layers with GPU (wmode).