Archive for June, 2008

AlternativaPlayer

27.06.2008 Alexander Karpovich

Let us present you prototype of a new service, which lets you to convert 3D-scenes into Alternativa3D engine format. Scenes may be viewed using chosen camera controller type, and you can post a links to scene on other sites.

Precess is quite easy — you upload scene file, set paths to all used textures, ajust some viewing parameters, and get flash-module ready to be used by others.

At this moment AlternativaPlayer imports scenes in 3ds-format, and we’re planning to support more popular formats soon.

Looking forward for your comments and suggestions at this forum thread.

AlternativaPlayer

Alternativa3D 5.2.0 update

27.06.2008 Anton Volkov

There is the Alternativa3D 5.2.0 update on the site.

Changelog:

  • Renamed Mesh methods:

    • addVertex -> createVertex
    • addFace -> createFace
    • addSurface -> createSurface
    • addAllFacesToSurface -> moveAllFacesToSurface
  • Face property num renamed to verticesCount
  • Added an ability to exclude objects from collision detection in CameraController (collisionIgnoreSet)
  • Added an ability to handle camera movement start and stop in CameraController (onStartMoving, onStopMoving)
  • Optimized polygons sorting during BSP-building
  • Optimized operation sorting (signals system)
  • Added singular mapping check for faces
  • Bugs fixed in 3DS files loader (TD-1063, TD-1073, TD-1074, TD-1083)
  • Fixed bug in TextureMaterial cloning (precision didn’t copy)
  • Corrected some documentation errors

Alternativa will represent Russia at AdobeMax in Milan

11.06.2008 Ivan Zykov

With a great feeling we’re pleased to inform you that we managed to win at Russian Flash Awards in two categories — “3D” and “Technical achievement”. Anton Volkov and Vladimir Babushkin flew to the capital to take part in a ceremony. They’re back with some diplomas and two strange-shaped prizes.

rfa_small.jpg

The present from Adobe is an invitation to represent Russia at Adobe Max 2008, this December in Milan.

Thank you everybody for your support and critics!