Alternativa3D 5.3.0 and Flash Player 10 version

31.07.2008 Anton Volkov

There is the Alternativa3D 5.3.0 update on the site.

Changelog:

  • OBJ-models loader added
  • Mesh setMaterialToAllSurfaces method renamed to cloneMaterialToAllSurfaces
  • Method close added to Loader3DS, manually interrupting uploading
  • Texture parameters made only for reading
  • Bug fixed - there were no redrawing after faces UV-coordinates update
  • Added indication of missing or incorrect UV-mapping doing texture drawing
  • Optimized memory usage for collision detection
  • Documentation updated

Since this version there will be two versions of Alternativa3D in our package, adapted for Flash Player 9 and 10 accordingly.

Also our documentation now can be integrated into Eclipse as a plug-in. It can be install directly from Eclipse, by setting address http://help.alternativaplatform.com as an update website.

Eclipse 3.3: Help > Software Updates > Find and Install > Search for new features to install > New Remote Site…

Eclipse 3.4: Help > Software Updates > Available Software > Add Site…

2 Responses to “Alternativa3D 5.3.0 and Flash Player 10 version”

  1. Mihai Corlan Says:

    Hi Anton,

    Nice to see you keep working in this hot summer. I hope you finish in time for MAX Europe all the features you’ve told me in Crimea, and also I hope you will speak at MAX about your engine :)

    see you my friend

  2. Anton Volkov Says:

    Hi, Mihai!

    Thank you for your words and help with our Adobe MAX participation!
    We are working hard on 5.1 (although I think it is 6.0 ;) and now I see many new possibilities and features.
    I hope it will amaze you :)

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