Another examples of Alternativa3D applications
03.12.2008 Mikhail FominykhThis is yet another couple of demonstrations of Alternativa3D engine in action. First one shows an example of using it in a browser-based realtime strategy/RPG game. It uses fast orthographic mode for camera for better performance. Trees and characters are represented with sprites. Characters are controlled as in any strategy game, separately or in group.

+ Flash Player 10 version
This one shows mechanism at work.

+ Flash Player 10 version

03.12.2008 в 15:35
Very nice examples. I can imagine this being used for creating an easy to access resource for helping people understand how various machines work online.
03.12.2008 в 22:20
Hey, I don’t think I’ve ever seen an alternativa demo that has any kind of model motion like the second demo does. Is that a new feature, or are you doing some kind of trick to get it to work? In all of my alternativa tests, polygon motion was always extremely slow(because of the rebuilding of the bsp tree).
04.12.2008 в 19:03
oh guys…this is absolutely awesome!
alternativa rocks, continue to work harder! :D
(and thank you to have come to flexcamp in italy, it has been a pleasure to meet you :) )
05.12.2008 в 18:55
@Matt, as the saying goes, “you are doing it wrong” :) Clicky wordpress linky for my post on fast animation but, it seems in this particular case, no special tricks are involved - it works as is, just like balance game published by alternativa earlier.
06.12.2008 в 21:49
[…] trouverez par ailleurs les nouvelles démos sur leur blog. Billets similaires:Moteur 3D isométrique pour un MMORPG en flash: Alternativa3D […]
17.12.2008 в 02:59
This is just amazing. I just love the engine demo.
01.04.2009 в 15:48
Good examples. You rock. Thanks you for the hard work.
Regards,
image clipping
10.04.2010 в 13:32
Like Matt Rix said, the second one looks very interesting. How did you get it work?