Early physics engine experiment

15.12.2008 Ivan Zykov

This is a small demo shown at Adobe MAX 2008 Europe.

R — restart scene.
Enter — pause.
PgUp, PgDown — change simulation speed.
Camera: WASDQE and mouse.
Ctrl + click — grab an object and move it vertically. Move horizontally with Shift pressed.

7 Responses to “Early physics engine experiment”

  1. Seraf Says:

    really cool !

  2. barney Says:

    hi

    excellent stuff.

    is that going to be added to the 3d api soon. if so how approxiamtely how soon?

  3. Mikhail Fominykh Says:

    It’s hard to say when it will be released, there’s still much work to do.

  4. Kate Says:

    I recently came accross your blog and have been reading along. I thought I would leave my first comment. I dont know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

    Kate

    http://educationonline-101.com

  5. wow power leveling Says:

    cool

  6. gfxfree Says:

    nice and cool any complicated project u have?

  7. RipX Says:

    Is there any source code for this?

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