Archive for February, 2010

Environment-mapping

09.02.2010 Greg Bolotoff

This term denotes a method which is used to imitate reflection of the environment on objects’ surfaces. For instance, to visualize chromium bumper of a car.

To imitate reflection we use special spherical or hemispherical (fish eye) environment maps and recalculate UV-coordinates of an object according to its position against camera.

Environment mapping Environment mapping - 3
Environment mapping - 4 Environment mapping - 5

Controls:

  • Arrow keys, W, S, A, D - camera movement
  • Drag mouse - look around
  • Q - change quality
  • Tab - debug mode

“iHeroes” visit Perm

03.02.2010 Greg Bolotoff

During the last weekend our friends and business partners from Chelyabinsk, company “iHeroes”, visited Perm. The purpose of the trip was studying of AlternativaPlatform technology. During the visit our specialists gave several masterclasses and lectures for “Heroes”.

Vladimir Babushkin - the leading developer of Alternativa3D — tells about the peculiarities of the library.

Alexey Kviring (server programmer) opens the “inner sanctum” to the partners — our platform.

The guests seemed to be longing for new information and got from our specialists as much knowledge as possible. This is not surprising at all: their project is entering the active phase of development.