Archive for July, 2010

Partnership is cool or we are strong together!

08.07.2010 Roman Epishin

Alternativa company doesn’t only create innovative technologies and games based on them, but also gladly cooperates with other developers. Our strategic partnership with Chelyabinsk company iHeroes is a wonderful example of such cooperation. With our help iHeroes works on 3D browser aquarium game for social networks using Alternativa Platform technologies.

Aqua 3D is the next step in the evolution of virtual fishes breeding games. In the Aqua you enter fully 3D underwater world with the huge amount of different fish variations. There are 759 375 combinations available! And you can play with any fish and even interbreed it with other fish. For example, you can interbreed your fish with the fish of your friend from social network. Aqua 3D combines a few different genres: it is a life simulator, puzzle and even action at the same time.

That is how it looks like:


Aqua 3D got its start in life due to close cooperation between Alternativa and iHeroes. And we are ready to build business relations with other potential partners, especially now, when the engine Alternativa3D 7 is ready and it allows to create online games of any genre on Flash. We’ve already told you about its great possibilities. We can also offer unique client-server solution AlternativaCore to our partners. It strongly simplifies and speeds up development of a real-time browser online game.

3D is coming to social networks!

07.07.2010 Roman Epishin

It’s not a secret that Alternativa company is working on new in-house and partner projects. One of them is the next generation of «Tanki Online».

This fall we will launch «Tanki Online 2.0» for social networks. In future the game will appear in My.Mail.Ru, Vkontakte and Facebook. It’ll be possible to play from any of these social networks and from tankionline.com website simultaneously. All users enter the same game space no matter where they come from.

New graphics is attached. We’ve completely changed lighting system so now you can hide tanks in the shadow and fight on night arenas. We’ve also animated track layers, added camera shaking effect, modernized interface greatly and prepared a lot of other cool stuff.

Entering social space we could not forget about socialization. User profiles, player’s reputation, achievements system and other social features will allow tankmen to communicate with each other more actively. At last we could do something interesting in Vkontakte :-)

«Tanki Online 2.0» in action:

This is how new interface looks like: