AlternativaPhysics 2.3.1 update: bugs are fixed, bodies are frozen

We’ve released a new version of the AlternativaPhysics library. In the version 2.3.1 you’ll find new function of bodies freezing. This increases performance in the scenes with a great amount of resting bodies. Also we fixed a few bugs from previous releases. You’ll find the most important additions below and a full change log in the archive with the library.

  • Realised automated freezing of resting bodies and their contacts.
  • Added the capability to freeze all scene objects.
  • Realised automated inertia tensor calculation for CollisionComposite.
  • Added new application functions.
  • Fixed bugs in functions.

Download AlternativaPhysics 2.3.1
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About Roman Epishin

My articles and columns can be found in different print and digital sources including PC Games magazine and 3DNews informational portal where I headed computer game section. I have dedicated more then eight years of my life to reviewing computer and videogame industry events.

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