We’ve released a new version of the AlternativaPhysics library. In the version 2.3.1 you’ll find new function of bodies freezing. This increases performance in the scenes with a great amount of resting bodies. Also we fixed a few bugs from previous releases. You’ll find the most important additions below and a full change log in the archive with the library.
- Realised automated freezing of resting bodies and their contacts.
- Added the capability to freeze all scene objects.
- Realised automated inertia tensor calculation for CollisionComposite.
- Added new application functions.
- Fixed bugs in functions.